P2P video conference
Video conferencing is always the best choice when a face-to-face meeting with a distant person becomes necessary or necessary to provide a compelling presentation to a remote person. This means you will get the exact solution you need for production and success.
Here, we will design a peer-to-peer conference package designed to be a complete solution for all LAN conferences. Leading video conferencing products are very expensive, some are not standard products, they follow their own standards. Therefore, the quality and compatibility of various products may vary.
In order to design standards-based video conferencing, we will use Java technology. The JMF 2.11e API is very useful for communication-related programming. The Java Media Framework API [JMF] supports the addition of audio, video, and other time-based media to Java-based applications and applets. This optional package enables multimedia developers to capture, playback, stream and transcode, and develop scalable cross-platform technologies by providing powerful toolkits.
In the architecture, the JMF Server applet captures the audio/video and stores it in a buffer and then transfers it to the JMF client applet as an RTP stream. To implement the project, we use G.711, G.722 audio codec, H.263, H.264 video codec and RTP protocol.
Real-time streaming of media allows users to play media while receiving media. The user does not have to wait for the entire media file to download before viewing. In order to implement real-time streaming, a dedicated streaming server and streaming protocol, such as Real Time Protocol [RTP], is required. RTP is an Internet standard for transmitting real-time data.